// SPDX-License-Identifier: BSD-2-Clause #pragma once #include /* ERROR is a WIN32 macro that poisons our namespace; this is a kludge to allow us to use it anyway */ #ifdef ERROR #undef ERROR #endif struct WinSelectEvents { static constexpr unsigned READ = 1; static constexpr unsigned WRITE = 2; static constexpr unsigned ERROR = 0; static constexpr unsigned HANGUP = 0; /** * A mask containing all events which indicate a dead socket * connection (i.e. error or hangup). It may still be * possible to receive pending data from the socket buffer. */ static constexpr unsigned DEAD_MASK = ERROR|HANGUP; };