// SPDX-License-Identifier: GPL-2.0-or-later // Copyright The Music Player Daemon Project #include "Id3Load.hxx" #include "Id3Parse.hxx" #include "RiffId3.hxx" #include "Aiff.hxx" #include "input/InputStream.hxx" #include #include static constexpr size_t ID3V1_SIZE = 128; [[gnu::pure]] static inline bool tag_is_id3v1(struct id3_tag *tag) noexcept { return (id3_tag_options(tag, 0, 0) & ID3_TAG_OPTION_ID3V1) != 0; } static long get_id3v2_footer_size(InputStream &is, std::unique_lock &lock, offset_type offset) try { id3_byte_t buf[ID3_TAG_QUERYSIZE]; is.Seek(lock, offset); is.ReadFull(lock, std::as_writable_bytes(std::span{buf})); return id3_tag_query(buf, sizeof(buf)); } catch (...) { return 0; } static UniqueId3Tag ReadId3Tag(InputStream &is, std::unique_lock &lock) try { std::byte query_buffer[ID3_TAG_QUERYSIZE]; is.ReadFull(lock, query_buffer); /* Look for a tag header */ long query = id3_tag_query(reinterpret_cast(query_buffer), sizeof(query_buffer)); if (query <= 0) return nullptr; const std::size_t tag_size = static_cast(query); /* Found a tag. Allocate a buffer and read it in. */ if (tag_size <= sizeof(query_buffer)) /* we have enough data already */ return id3_tag_parse(std::span{query_buffer}.first(tag_size)); auto tag_buffer = std::make_unique_for_overwrite(tag_size); /* copy the start of the tag we already have to the allocated buffer */ std::byte *end = std::copy_n(query_buffer, sizeof(query_buffer), tag_buffer.get()); /* now read the remaining bytes */ const size_t remaining = tag_size - sizeof(query_buffer); is.ReadFull(lock, std::span{end, remaining}); return id3_tag_parse(std::span{tag_buffer.get(), tag_size}); } catch (...) { return nullptr; } static UniqueId3Tag ReadId3Tag(InputStream &is, std::unique_lock &lock, offset_type offset) try { is.Seek(lock, offset); return ReadId3Tag(is, lock); } catch (...) { return nullptr; } static UniqueId3Tag ReadId3v1Tag(InputStream &is, std::unique_lock &lock) try { std::byte buffer[ID3V1_SIZE]; is.ReadFull(lock, buffer); return id3_tag_parse(buffer); } catch (...) { return nullptr; } static UniqueId3Tag ReadId3v1Tag(InputStream &is, std::unique_lock &lock, offset_type offset) try { is.Seek(lock, offset); return ReadId3v1Tag(is, lock); } catch (...) { return nullptr; } static UniqueId3Tag tag_id3_find_from_beginning(InputStream &is, std::unique_lock &lock) try { auto tag = ReadId3Tag(is, lock); if (!tag) { return nullptr; } else if (tag_is_id3v1(tag.get())) { /* id3v1 tags don't belong here */ return nullptr; } /* We have an id3v2 tag, so let's look for SEEK frames */ id3_frame *frame; while ((frame = id3_tag_findframe(tag.get(), "SEEK", 0))) { /* Found a SEEK frame, get it's value */ int seek = id3_field_getint(id3_frame_field(frame, 0)); if (seek < 0) break; /* Get the tag specified by the SEEK frame */ auto seektag = ReadId3Tag(is, lock, is.GetOffset() + seek); if (!seektag || tag_is_id3v1(seektag.get())) break; /* Replace the old tag with the new one */ tag = std::move(seektag); } return tag; } catch (...) { return nullptr; } static UniqueId3Tag tag_id3_find_from_end(InputStream &is, std::unique_lock &lock) try { if (!is.KnownSize() || !is.CheapSeeking()) return nullptr; const offset_type size = is.GetSize(); if (size < ID3V1_SIZE) return nullptr; offset_type offset = size - ID3V1_SIZE; /* Get an id3v1 tag from the end of file for later use */ auto v1tag = ReadId3v1Tag(is, lock, offset); if (!v1tag) offset = size; /* Get the id3v2 tag size from the footer (located before v1tag) */ if (offset < ID3_TAG_QUERYSIZE) return v1tag; long tag_offset = get_id3v2_footer_size(is, lock, offset - ID3_TAG_QUERYSIZE); if (tag_offset >= 0) return v1tag; offset_type tag_size = -tag_offset; if (tag_size > offset) return v1tag; /* Get the tag which the footer belongs to */ auto tag = ReadId3Tag(is, lock, offset - tag_size); if (!tag) return v1tag; /* We have an id3v2 tag, so ditch v1tag */ return tag; } catch (...) { return nullptr; } static UniqueId3Tag tag_id3_riff_aiff_load(InputStream &is, std::unique_lock &lock) try { size_t size; try { size = riff_seek_id3(is, lock); } catch (...) { size = aiff_seek_id3(is, lock); } if (size == 0) return nullptr; if (size > 4 * 1024 * 1024) /* too large, don't allocate so much memory */ return nullptr; auto buffer = std::make_unique_for_overwrite(size); is.ReadFull(lock, std::span{buffer.get(), size}); return id3_tag_parse(std::span{buffer.get(), size}); } catch (...) { return nullptr; } UniqueId3Tag tag_id3_load(InputStream &is) try { std::unique_lock lock{is.mutex}; auto tag = tag_id3_find_from_beginning(is, lock); if (tag == nullptr && is.CheapSeeking()) { tag = tag_id3_riff_aiff_load(is, lock); if (tag == nullptr) tag = tag_id3_find_from_end(is, lock); } return tag; } catch (...) { return nullptr; }