// SPDX-License-Identifier: GPL-2.0-or-later // Copyright The Music Player Daemon Project #include "ModplugDecoderPlugin.hxx" #include "ModCommon.hxx" #include "../DecoderAPI.hxx" #include "input/InputStream.hxx" #include "tag/Handler.hxx" #include "lib/fmt/RuntimeError.hxx" #include "util/Domain.hxx" #include "Log.hxx" #ifdef _WIN32 /* assume ModPlug is built as static library on Windows; without this, linking to the static library would fail */ #define MODPLUG_STATIC #endif #include #include static constexpr Domain modplug_domain("modplug"); static constexpr size_t MODPLUG_FRAME_SIZE = 4096; static int modplug_loop_count; static unsigned char modplug_resampling_mode; static bool modplug_decoder_init(const ConfigBlock &block) { const char* modplug_resampling_mode_value = block.GetBlockValue("resampling_mode", "fir"); if (strcmp(modplug_resampling_mode_value, "nearest") == 0) { modplug_resampling_mode = MODPLUG_RESAMPLE_NEAREST; } else if (strcmp(modplug_resampling_mode_value, "linear") == 0) { modplug_resampling_mode = MODPLUG_RESAMPLE_LINEAR; } else if (strcmp(modplug_resampling_mode_value, "spline") == 0) { modplug_resampling_mode = MODPLUG_RESAMPLE_SPLINE; } else if (strcmp(modplug_resampling_mode_value, "fir") == 0) { modplug_resampling_mode = MODPLUG_RESAMPLE_FIR; } else { throw FmtRuntimeError("Invalid resampling mode in line {}: {}", block.line, modplug_resampling_mode_value); } modplug_loop_count = block.GetBlockValue("loop_count", 0); if (modplug_loop_count < -1) throw FmtRuntimeError("Invalid loop count in line {}: {}", block.line, modplug_loop_count); return true; } static ModPlugFile * LoadModPlugFile(DecoderClient *client, InputStream &is) { const auto buffer = mod_loadfile(&modplug_domain, client, is); if (buffer == nullptr) { LogWarning(modplug_domain, "could not load stream"); return nullptr; } ModPlugFile *f = ModPlug_Load(buffer.data(), buffer.size()); return f; } static void mod_decode(DecoderClient &client, InputStream &is) { ModPlug_Settings settings; int ret; char audio_buffer[MODPLUG_FRAME_SIZE]; ModPlug_GetSettings(&settings); /* alter setting */ settings.mResamplingMode = modplug_resampling_mode; settings.mChannels = 2; settings.mBits = 16; settings.mFrequency = 44100; settings.mLoopCount = modplug_loop_count; /* insert more setting changes here */ ModPlug_SetSettings(&settings); ModPlugFile *f = LoadModPlugFile(&client, is); if (f == nullptr) { LogWarning(modplug_domain, "could not decode stream"); return; } static constexpr AudioFormat audio_format(44100, SampleFormat::S16, 2); assert(audio_format.IsValid()); client.Ready(audio_format, is.IsSeekable(), SongTime::FromMS(ModPlug_GetLength(f))); DecoderCommand cmd; do { ret = ModPlug_Read(f, audio_buffer, MODPLUG_FRAME_SIZE); if (ret <= 0) break; cmd = client.SubmitAudio(nullptr, std::span{audio_buffer, std::size_t(ret)}, 0); if (cmd == DecoderCommand::SEEK) { ModPlug_Seek(f, client.GetSeekTime().ToMS()); client.CommandFinished(); } } while (cmd != DecoderCommand::STOP); ModPlug_Unload(f); } static bool modplug_scan_stream(InputStream &is, TagHandler &handler) noexcept { ModPlugFile *f = LoadModPlugFile(nullptr, is); if (f == nullptr) return false; handler.OnDuration(SongTime::FromMS(ModPlug_GetLength(f))); const char *title = ModPlug_GetName(f); if (title != nullptr) handler.OnTag(TAG_TITLE, title); ModPlug_Unload(f); return true; } static const char *const mod_suffixes[] = { "669", "amf", "ams", "dbm", "dfm", "dsm", "far", "it", "med", "mdl", "mod", "mtm", "mt2", "okt", "s3m", "stm", "ult", "umx", "xm", nullptr }; constexpr DecoderPlugin modplug_decoder_plugin = DecoderPlugin("modplug", mod_decode, modplug_scan_stream) .WithInit(modplug_decoder_init) .WithSuffixes(mod_suffixes);