// SPDX-License-Identifier: GPL-2.0-or-later // Copyright The Music Player Daemon Project #include "Walk.hxx" #include "UpdateDomain.hxx" #include "CueValidator.hxx" #include "db/DatabaseLock.hxx" #include "db/PlaylistVector.hxx" #include "db/plugins/simple/Directory.hxx" #include "db/plugins/simple/Song.hxx" #include "lib/fmt/ExceptionFormatter.hxx" #include "song/DetachedSong.hxx" #include "input/InputStream.hxx" #include "input/WaitReady.hxx" #include "playlist/PlaylistPlugin.hxx" #include "playlist/PlaylistRegistry.hxx" #include "playlist/PlaylistStream.hxx" #include "playlist/SongEnumerator.hxx" #include "storage/FileInfo.hxx" #include "storage/StorageInterface.hxx" #include "fs/Traits.hxx" #include "util/StringCompare.hxx" #include "Log.hxx" #include inline void UpdateWalk::UpdatePlaylistFile(Directory &directory, SongEnumerator &contents) noexcept { unsigned track = 0; while (true) { auto song = contents.NextSong(); if (!song) break; auto db_song = std::make_unique(std::move(*song), directory); const bool is_absolute = PathTraitsUTF8::IsAbsoluteOrHasScheme(db_song->filename.c_str()); db_song->target = is_absolute ? db_song->filename /* prepend "../" to relative paths to go from the virtual directory (DEVICE_PLAYLIST) to the containing directory */ : "../" + db_song->filename; db_song->filename = fmt::format("track{:04}", ++track); { const ScopeDatabaseLock protect; directory.AddSong(std::move(db_song)); } } } inline void UpdateWalk::UpdatePlaylistFile(Directory &parent, std::string_view name, const StorageFileInfo &info, const PlaylistPlugin &plugin) noexcept { assert(plugin.open_stream); Directory *directory = LockMakeVirtualDirectoryIfModified(parent, name, info, DEVICE_PLAYLIST); if (directory == nullptr) /* not modified */ return; const char *const path = directory->GetPath(); FmtDebug(update_domain, "scanning playlist {:?}", path); try { Mutex mutex; auto is = storage.OpenFile(path, mutex); LockWaitReady(*is); auto e = plugin.open_stream(std::move(is)); if (!e) { /* unsupported URI? roll back.. */ editor.LockDeleteDirectory(directory); return; } UpdatePlaylistFile(*directory, *e); if (directory->IsEmpty()) editor.LockDeleteDirectory(directory); } catch (...) { FmtError(update_domain, "Failed to scan playlist {:?}: {}", path, std::current_exception()); editor.LockDeleteDirectory(directory); } } bool UpdateWalk::UpdatePlaylistFile(Directory &directory, std::string_view name, std::string_view suffix, const StorageFileInfo &info) noexcept { const auto *const plugin = FindPlaylistPluginBySuffix(suffix); if (plugin == nullptr) return false; // Check if this is a CUE file that should be ignored if (StringIsEqualIgnoreCase(suffix, "cue")) { if (ShouldIgnoreCueFile(storage, directory.GetPath(), std::string(name).c_str())) { FmtDebug(update_domain, "Ignoring CUE file {}/{} based on validation rules", directory.GetPath(), name); return false; // Treat as if not a playlist file } } // Also ignore .pls and .m3u files as requested if (StringIsEqualIgnoreCase(suffix, "pls") || StringIsEqualIgnoreCase(suffix, "m3u")) { FmtDebug(update_domain, "Ignoring playlist file {}/{}", directory.GetPath(), name); return false; } if (GetPlaylistPluginAsFolder(*plugin)) UpdatePlaylistFile(directory, name, info, *plugin); PlaylistInfo pi(name, info.mtime); const ScopeDatabaseLock protect; if (directory.playlists.UpdateOrInsert(std::move(pi))) modified = true; return true; } void UpdateWalk::PurgeDanglingFromPlaylists(Directory &directory) noexcept { /* recurse */ for (Directory &child : directory.children) PurgeDanglingFromPlaylists(child); if (!directory.IsPlaylist()) /* this check is only for virtual directories representing a playlist file */ return; directory.ForEachSongSafe([&](Song &song){ if (!song.target.empty() && !PathTraitsUTF8::IsAbsoluteOrHasScheme(song.target.c_str())) { Song *target = directory.LookupTargetSong(song.target.c_str()); if (target == nullptr) { /* the target does not exist: remove the virtual song */ editor.DeleteSong(directory, &song); modified = true; } else { /* the target exists: mark it (for option "hide_playlist_targets") */ target->in_playlist = true; } } }); }