// SPDX-License-Identifier: BSD-2-Clause // author: Max Kellermann #include "IPv6Address.hxx" #include "IPv4Address.hxx" #include #include IPv6Address::IPv6Address(SocketAddress src) noexcept :address(src.CastTo()) { assert(!src.IsNull()); assert(src.GetFamily() == AF_INET6); } bool IPv6Address::IsAny() const noexcept { assert(IsValid()); return memcmp(&address.sin6_addr, &in6addr_any, sizeof(in6addr_any)) == 0; } IPv4Address IPv6Address::UnmapV4() const noexcept { assert(IsV4Mapped()); struct sockaddr_in buffer{}; buffer.sin_family = AF_INET; memcpy(&buffer.sin_addr, ((const char *)&address.sin6_addr) + 12, sizeof(buffer.sin_addr)); buffer.sin_port = address.sin6_port; return buffer; } template static void BitwiseAndT(T *dest, const T *a, const T *b, size_t n) { while (n-- > 0) *dest++ = *a++ & *b++; } static void BitwiseAnd32(void *dest, const void *a, const void *b, size_t n) { using value_type = uint32_t; using pointer = value_type *; using const_pointer = const value_type *; BitwiseAndT(pointer(dest), const_pointer(a), const_pointer(b), n / sizeof(value_type)); } IPv6Address IPv6Address::operator&(const IPv6Address &other) const { IPv6Address result; BitwiseAnd32(&result, this, &other, sizeof(result)); return result; }