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31 lines
755 B
C++

// SPDX-License-Identifier: GPL-2.0-or-later
// Copyright The Music Player Daemon Project
#include "DatabaseQueue.hxx"
#include "DatabaseSong.hxx"
#include "Interface.hxx"
#include "Partition.hxx"
#include "Instance.hxx"
#include "song/DetachedSong.hxx"
#include <functional>
static void
AddToQueue(Partition &partition, const LightSong &song)
{
const auto *storage = partition.instance.storage;
partition.playlist.AppendSong(partition.pc,
DatabaseDetachSong(storage,
song));
}
void
AddFromDatabase(Partition &partition, const DatabaseSelection &selection)
{
const Database &db = partition.instance.GetDatabaseOrThrow();
const auto f = [&](const auto &song)
{ return AddToQueue(partition, song); };
db.Visit(selection, f);
}