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848 B
C++

/*
* Direct Stream Transfer (DST) codec
* ISO/IEC 14496-3 Part 3 Subpart 10: Technical description of lossless coding of oversampled audio
*/
#ifndef SEGMENT_H
#define SEGMENT_H
#include <stdint.h>
#include <array>
#include <vector>
#include "consts.h"
using std::array;
using std::vector;
namespace dst {
class segment_t {
public:
unsigned int Resolution; // Resolution for segments
vector<array<unsigned int, MAXNROF_SEGS>> SegmentLength; // SegmentLength[ChNr][SegmentNr]
vector<unsigned int> NrOfSegments; // NrOfSegments[ChNr]
vector<array<unsigned int, MAXNROF_SEGS>> Table4Segment; // Table4Segment[ChNr][SegmentNr]
public:
void init(unsigned int channels) {
SegmentLength.resize(channels);
NrOfSegments.resize(channels);
Table4Segment.resize(channels);
}
};
}
#endif