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146 lines
3.8 KiB
C++

// SPDX-License-Identifier: GPL-2.0-or-later
// Copyright The Music Player Daemon Project
#include "ModplugDecoderPlugin.hxx"
#include "ModCommon.hxx"
#include "../DecoderAPI.hxx"
#include "input/InputStream.hxx"
#include "tag/Handler.hxx"
#include "lib/fmt/RuntimeError.hxx"
#include "util/Domain.hxx"
#include "Log.hxx"
#ifdef _WIN32
/* assume ModPlug is built as static library on Windows; without
this, linking to the static library would fail */
#define MODPLUG_STATIC
#endif
#include <libmodplug/modplug.h>
#include <cassert>
static constexpr Domain modplug_domain("modplug");
static constexpr size_t MODPLUG_FRAME_SIZE = 4096;
static int modplug_loop_count;
static unsigned char modplug_resampling_mode;
static bool
modplug_decoder_init(const ConfigBlock &block)
{
const char* modplug_resampling_mode_value = block.GetBlockValue("resampling_mode", "fir");
if (strcmp(modplug_resampling_mode_value, "nearest") == 0) {
modplug_resampling_mode = MODPLUG_RESAMPLE_NEAREST;
} else if (strcmp(modplug_resampling_mode_value, "linear") == 0) {
modplug_resampling_mode = MODPLUG_RESAMPLE_LINEAR;
} else if (strcmp(modplug_resampling_mode_value, "spline") == 0) {
modplug_resampling_mode = MODPLUG_RESAMPLE_SPLINE;
} else if (strcmp(modplug_resampling_mode_value, "fir") == 0) {
modplug_resampling_mode = MODPLUG_RESAMPLE_FIR;
} else {
throw FmtRuntimeError("Invalid resampling mode in line {}: {}",
block.line, modplug_resampling_mode_value);
}
modplug_loop_count = block.GetBlockValue("loop_count", 0);
if (modplug_loop_count < -1)
throw FmtRuntimeError("Invalid loop count in line {}: {}",
block.line, modplug_loop_count);
return true;
}
static ModPlugFile *
LoadModPlugFile(DecoderClient *client, InputStream &is)
{
const auto buffer = mod_loadfile(&modplug_domain, client, is);
if (buffer == nullptr) {
LogWarning(modplug_domain, "could not load stream");
return nullptr;
}
ModPlugFile *f = ModPlug_Load(buffer.data(), buffer.size());
return f;
}
static void
mod_decode(DecoderClient &client, InputStream &is)
{
ModPlug_Settings settings;
int ret;
char audio_buffer[MODPLUG_FRAME_SIZE];
ModPlug_GetSettings(&settings);
/* alter setting */
settings.mResamplingMode = modplug_resampling_mode;
settings.mChannels = 2;
settings.mBits = 16;
settings.mFrequency = 44100;
settings.mLoopCount = modplug_loop_count;
/* insert more setting changes here */
ModPlug_SetSettings(&settings);
ModPlugFile *f = LoadModPlugFile(&client, is);
if (f == nullptr) {
LogWarning(modplug_domain, "could not decode stream");
return;
}
static constexpr AudioFormat audio_format(44100, SampleFormat::S16, 2);
assert(audio_format.IsValid());
client.Ready(audio_format, is.IsSeekable(),
SongTime::FromMS(ModPlug_GetLength(f)));
DecoderCommand cmd;
do {
ret = ModPlug_Read(f, audio_buffer, MODPLUG_FRAME_SIZE);
if (ret <= 0)
break;
cmd = client.SubmitAudio(nullptr,
std::span{audio_buffer, std::size_t(ret)},
0);
if (cmd == DecoderCommand::SEEK) {
ModPlug_Seek(f, client.GetSeekTime().ToMS());
client.CommandFinished();
}
} while (cmd != DecoderCommand::STOP);
ModPlug_Unload(f);
}
static bool
modplug_scan_stream(InputStream &is, TagHandler &handler) noexcept
{
ModPlugFile *f = LoadModPlugFile(nullptr, is);
if (f == nullptr)
return false;
handler.OnDuration(SongTime::FromMS(ModPlug_GetLength(f)));
const char *title = ModPlug_GetName(f);
if (title != nullptr)
handler.OnTag(TAG_TITLE, title);
ModPlug_Unload(f);
return true;
}
static const char *const mod_suffixes[] = {
"669", "amf", "ams", "dbm", "dfm", "dsm", "far", "it",
"med", "mdl", "mod", "mtm", "mt2", "okt", "s3m", "stm",
"ult", "umx", "xm",
nullptr
};
constexpr DecoderPlugin modplug_decoder_plugin =
DecoderPlugin("modplug", mod_decode, modplug_scan_stream)
.WithInit(modplug_decoder_init)
.WithSuffixes(mod_suffixes);