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162 lines
3.7 KiB
C++

// SPDX-License-Identifier: GPL-2.0-or-later
// Copyright The Music Player Daemon Project
#pragma once
#include "InputStream.hxx"
#include "thread/Cond.hxx"
#include "event/InjectEvent.hxx"
#include "util/HugeAllocator.hxx"
#include "util/CircularBuffer.hxx"
#include <cstddef>
#include <exception>
/**
* Helper class for moving asynchronous (non-blocking) InputStream
* implementations to the I/O thread. Data is being read into a ring
* buffer, and that buffer is then consumed by another thread using
* the regular #InputStream API.
*/
class AsyncInputStream : public InputStream {
InjectEvent deferred_resume;
InjectEvent deferred_seek;
/**
* Signalled when the caller shall be woken up.
*/
Cond caller_cond;
HugeArray<std::byte> allocation;
CircularBuffer<std::byte> buffer{allocation};
const size_t resume_at;
enum class SeekState : uint_least8_t {
NONE, SCHEDULED, PENDING
} seek_state = SeekState::NONE;
bool open = true;
/**
* Is the connection currently paused? That happens when the
* buffer was getting too large. It will be unpaused when the
* buffer is below the threshold again.
*/
bool paused = false;
/**
* The #Tag object ready to be requested via
* InputStream::ReadTag().
*/
std::unique_ptr<Tag> tag;
offset_type seek_offset;
protected:
std::exception_ptr postponed_exception;
public:
AsyncInputStream(EventLoop &event_loop, std::string_view _url,
Mutex &_mutex,
size_t _buffer_size,
size_t _resume_at) noexcept;
~AsyncInputStream() noexcept override;
auto &GetEventLoop() const noexcept {
return deferred_resume.GetEventLoop();
}
/* virtual methods from InputStream */
void Check() final;
bool IsEOF() const noexcept final;
void Seek(std::unique_lock<Mutex> &lock,
offset_type new_offset) final;
std::unique_ptr<Tag> ReadTag() noexcept final;
bool IsAvailable() const noexcept final;
size_t Read(std::unique_lock<Mutex> &lock,
std::span<std::byte> dest) final;
protected:
/**
* Pass an tag from the I/O thread to the client thread.
*/
void SetTag(std::unique_ptr<Tag> _tag) noexcept;
void ClearTag() noexcept;
void Pause() noexcept;
bool IsPaused() const noexcept {
return paused;
}
/**
* Declare that the underlying stream was closed. We will
* continue feeding Read() calls from the buffer until it runs
* empty.
*/
void SetClosed() noexcept {
open = false;
}
bool IsBufferEmpty() const noexcept {
return buffer.empty();
}
bool IsBufferFull() const noexcept {
return buffer.IsFull();
}
/**
* Determine how many bytes can be added to the buffer.
*/
[[gnu::pure]]
size_t GetBufferSpace() const noexcept {
return buffer.GetSpace();
}
auto PrepareWriteBuffer() noexcept {
return buffer.Write();
}
void CommitWriteBuffer(size_t nbytes) noexcept;
/**
* Append data to the buffer. The size must fit into the
* buffer; see GetBufferSpace().
*/
void AppendToBuffer(std::span<const std::byte> src) noexcept;
/**
* Implement code here that will resume the stream after it
* has been paused due to full input buffer.
*/
virtual void DoResume() = 0;
/**
* The actual Seek() implementation. This virtual method will
* be called from within the I/O thread. When the operation
* is finished, call SeekDone() to notify the caller.
*/
virtual void DoSeek(offset_type new_offset) = 0;
bool IsSeekPending() const noexcept {
return seek_state == SeekState::PENDING;
}
/**
* Call this after seeking has finished. It will notify the
* client thread.
*/
void SeekDone() noexcept;
private:
std::size_t ReadFromBuffer(std::span<std::byte> dest) noexcept;
void Resume();
/* for InjectEvent */
void DeferredResume() noexcept;
void DeferredSeek() noexcept;
};