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162 lines
3.7 KiB
C++
162 lines
3.7 KiB
C++
// SPDX-License-Identifier: GPL-2.0-or-later
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// Copyright The Music Player Daemon Project
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#pragma once
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#include "InputStream.hxx"
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#include "thread/Cond.hxx"
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#include "event/InjectEvent.hxx"
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#include "util/HugeAllocator.hxx"
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#include "util/CircularBuffer.hxx"
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#include <cstddef>
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#include <exception>
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/**
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* Helper class for moving asynchronous (non-blocking) InputStream
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* implementations to the I/O thread. Data is being read into a ring
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* buffer, and that buffer is then consumed by another thread using
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* the regular #InputStream API.
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*/
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class AsyncInputStream : public InputStream {
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InjectEvent deferred_resume;
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InjectEvent deferred_seek;
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/**
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* Signalled when the caller shall be woken up.
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*/
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Cond caller_cond;
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HugeArray<std::byte> allocation;
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CircularBuffer<std::byte> buffer{allocation};
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const size_t resume_at;
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enum class SeekState : uint_least8_t {
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NONE, SCHEDULED, PENDING
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} seek_state = SeekState::NONE;
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bool open = true;
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/**
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* Is the connection currently paused? That happens when the
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* buffer was getting too large. It will be unpaused when the
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* buffer is below the threshold again.
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*/
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bool paused = false;
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/**
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* The #Tag object ready to be requested via
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* InputStream::ReadTag().
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*/
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std::unique_ptr<Tag> tag;
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offset_type seek_offset;
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protected:
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std::exception_ptr postponed_exception;
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public:
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AsyncInputStream(EventLoop &event_loop, std::string_view _url,
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Mutex &_mutex,
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size_t _buffer_size,
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size_t _resume_at) noexcept;
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~AsyncInputStream() noexcept override;
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auto &GetEventLoop() const noexcept {
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return deferred_resume.GetEventLoop();
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}
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/* virtual methods from InputStream */
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void Check() final;
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bool IsEOF() const noexcept final;
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void Seek(std::unique_lock<Mutex> &lock,
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offset_type new_offset) final;
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std::unique_ptr<Tag> ReadTag() noexcept final;
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bool IsAvailable() const noexcept final;
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size_t Read(std::unique_lock<Mutex> &lock,
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std::span<std::byte> dest) final;
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protected:
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/**
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* Pass an tag from the I/O thread to the client thread.
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*/
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void SetTag(std::unique_ptr<Tag> _tag) noexcept;
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void ClearTag() noexcept;
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void Pause() noexcept;
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bool IsPaused() const noexcept {
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return paused;
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}
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/**
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* Declare that the underlying stream was closed. We will
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* continue feeding Read() calls from the buffer until it runs
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* empty.
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*/
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void SetClosed() noexcept {
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open = false;
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}
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bool IsBufferEmpty() const noexcept {
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return buffer.empty();
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}
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bool IsBufferFull() const noexcept {
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return buffer.IsFull();
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}
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/**
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* Determine how many bytes can be added to the buffer.
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*/
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[[gnu::pure]]
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size_t GetBufferSpace() const noexcept {
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return buffer.GetSpace();
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}
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auto PrepareWriteBuffer() noexcept {
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return buffer.Write();
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}
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void CommitWriteBuffer(size_t nbytes) noexcept;
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/**
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* Append data to the buffer. The size must fit into the
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* buffer; see GetBufferSpace().
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*/
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void AppendToBuffer(std::span<const std::byte> src) noexcept;
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/**
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* Implement code here that will resume the stream after it
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* has been paused due to full input buffer.
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*/
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virtual void DoResume() = 0;
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/**
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* The actual Seek() implementation. This virtual method will
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* be called from within the I/O thread. When the operation
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* is finished, call SeekDone() to notify the caller.
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*/
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virtual void DoSeek(offset_type new_offset) = 0;
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bool IsSeekPending() const noexcept {
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return seek_state == SeekState::PENDING;
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}
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/**
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* Call this after seeking has finished. It will notify the
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* client thread.
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*/
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void SeekDone() noexcept;
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private:
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std::size_t ReadFromBuffer(std::span<std::byte> dest) noexcept;
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void Resume();
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/* for InjectEvent */
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void DeferredResume() noexcept;
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void DeferredSeek() noexcept;
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};
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